Houdini Python Projects - Dynamic FBX Exporting for Games!
$0.99+
$0.99+
https://schema.org/InStock
usd
indiepixel
Howdy Guys!
In this next Houdini Python video I wanted to answer a few questions I have gotten a lot of lately. Basically the question is how can we have control over the exporting of our Fracture simulations inside of our game engines and retain a group for each piece in the fracture. So I made a video that shows you how to make an HDA that will export your fractures to an FBX file such that each piece in the fracture is in its own group. We will use knowledge of HDAs, Python, and Houdini to get this built out.
Hope you guys like it and find it educational!
Thanks!
Indie-Pixel
You'll Get the Assets developed during this video. this mean the final HDA, all the Python Code, and the HIP file.
Size
1.24 MB
Add to wishlist
30-day money back guarantee
Ratings
2
1
5 stars
0%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
100%